Customise your own branded digital Whack a Mole – the classic practical arcade game – to capture and sustain audience engagement to support your communications projects.
The concept is intuitive and simple. What comes up, be they moles, characters, products, etc. (it’s entirely up to you), must be whacked, hammered, and pounded to rack up points before they can dive back into the depths.
Be fast but strategic with the hammer – hit the trick mole and you’ll lose points or have time deducted from the clock. Conversely, hit the bonus mole and earn more points, and add time to the clock.
Upload your own images for up to 5 different “moles,” and for your trick and bonus moles – whatever suits your branding, your storytelling, and the larger project you’re using gamification to support.
Maybe you’re inviting your workforce to hammer hazards, such as germs or dangerous chemicals – reinforcing informative content screens with engaging gameplay. Maybe you’re inviting your customers to pound products, and using your Whack a Mole as a compelling marketing game to ultimately redirect users to a strategic page. Like all of Drimify’s customisable apps, Whack a Mole offers a lot of possibilities.
With Whack a Mole being a points-based game, you can enable the leaderboard and create competition among your audience. Peak performance, and with it, peak user engagement, is less likely to be achieved in a vacuum. Why not challenge players to whack more moles, pound more products, and hammer more hazards to score more points, and finish higher on the leaderboard to win prizes?
Whatever your project’s aims, this classic game format, so popular with kids and adults, makes for an ideal interactive solution for purposefully redirecting audience engagement in its own right, or as an engaging level or stage of a larger gamification experience.